![]() ![]() I remember having the same issue a while ago but the fix was syncing the modules, which doesn't work anymore. None of these methods have worked though. Not even using the Game master module (some addon i have, i think it may be achilles or something, automatically gives me zeus when I am in singleplayer editor) Destroying the US C-RAM air defense system with a landmine arma shorts If you like the video, support us with a like. Syncing the game master module to the AI i am controlling Expected behavior: Respawn to different alive unit from those available. You can change the parameters of the Allies 'Independent' 3.Work with mods. Remote controlling an AI then reopening zeus When killing player off via zeus to trigger a respawn the game just crashes (closes itself) and writes a minidump for an access violation with code c0000005. Visible to other players (they are highlighted). Setting the game master module to "Use all addons, including unofficial ones"Įxiting and reopening Zeus at least 6 times ![]() 1) Place one soldier, any role/class 2) Open it up and give him the variable name, 'zeus' 3) Confirm it, go to modules, and find the Game Master module, under ZEUS 4) Place the game master module down anywhere and open it up. I can see them in the Eden Editor, and can place the units down and all, but once I place a unit down with a Zeus Game Master module, the only factions that appear are the vanilla ones and RHS factions (Which i guess count as 'official'?) I've tried a bunch of methods seen online to fix it, such as: Yes you set it up through your own zeus, Gamestear. I'll look into it, thanks for the suggestion. My Sandbox related mod list has a bunch of mods and factions. Since r/armadev is a bit slow, I can suggest maybe asking around in the ALIVE mod forums because their mod actually does this kind of virtualization and spawns units when they need to be spawned with all the information they need so they definitely know how to do it.
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